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Animator

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Hello!
Our game studio, Saber Interactive, was founded in 2001 and has since become one of the largest video game developers, with offices around the world.

Even if you're far from the gaming industry, you’ve likely heard of our projects: Space Marine 2, Jurassic Park: Survival, World War Z, SnowRunner, Quake Champions, and the Halo series.

Our extensive experience in creating high-quality art and technology allows us to collaborate with publishers such as: Focus Home Interactive, 2K, CD Projekt RED, Microsoft, Mail.ru, Bethesda Softworks, and others.

We love what we do and invite you to join our team to work on major, ambitious projects for world-renowned publishers. We are currently looking for a strong Animator to join our team.

Responsibilities

  • 3D character animation for the studio’s game projects
  • Creating combat and paired animations
  • Keyframe animation of realistic characters
  • Working with mo-cap data

Requirements

  • Professional proficiency in Maya
  • Excellent understanding of body mechanics
  • Ability to find and propose animation solutions
  • Desire to improve and deepen your animation pipeline
  • Experience working in a game studio
  • Experience creating combat animations
  • Experience with Unreal Engine
  • Good communication skills and a results-oriented mindset
  • A portfolio (required!)

Nice-to-have:

  • Experience in animation or the film industry
  • Understanding of rigging and skinning
  • Extensive gaming experience and passion for video games
  • Artistic or technical education
  • Technical English

Conditions

  • Participation in ambitious projects
  • Competitive salary
  • Opportunity to work in the office, hybrid, or remotely from almost anywhere in the world
  • Flexible working hours
  • Free English language lessons
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