We are looking for a Lead Generalist Game Designer to join the development of an unannounced AAA multiplayer-shooter.
We care deeply about this project and believe in what we are building. We are looking for someone who can share our ambition to create the best possible game and who wants to be an active part of shaping it.
This role will focus on designing and owning core gameplay systems and features that strengthen the game’s central loops, support the player fantasy, and create a cohesive and immersive experience. The ideal candidate combines strong systems-thinking skills with hands-on design expertise, clear communication, and the ability to guide features from early concept through implementation, iteration, and final quality.
Preferred Qualifications