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Senior Game Designer (Combat/System)

Game Design
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We are Saber Interactive - one of the leading gamedev company. We develop our projects for all main game platforms. Our studios are located all around the world.

Millions of people play Saber's games: Warhammer 40k: Space Marine 2, Snow Runner, World War Z, Expeditions: A MudRunner Game, RoadCraft, Tempest Rising and others. We have also ported 'Witcher 3' on Nintendo Switch and adapted Crysis Trilogy for modern platforms.

Right now, we're working on an unannounced FPS shooter where game design is driven by a passion for creating realistic, high-tension gameplay — where positioning, information, and preparation consistently outweigh raw stats.

And we invite you to join our team as Senior Gameplay Game Designer.


Responsibilities

  • Design and develop gameplay (combat/encounter), from concept to implementation;
  • Prototype gameplay, game mechanics, and systems;
  • Balance the combat system's difficulty, and drive its evolution and improvement;
  • Blueprints & behavior tree scripting for developing and configuring game systems;
  • Write design documentation;
  • Collaborate with the game design, animation, VFX, and other teams.

Requirements

  • Strong knowledge of the gaming industry and extensive experience playing shooters (PvP/PvE);
  • 3+ years of experience in PC/console game development, with at least one shipped title;
  • Experience working with combat and gameplay systems (battles, weapons, AI, abilities, character stats, game modes, level design) from concept to final tuning;
  • Proficiency with game engine tools and scripting (Unreal Engine 5);
  • Proficiency in English (for communication with a team).

Conditions

  • Participation in ambitious, world-class projects
  • Work with a team of top-tier professionals
  • Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
  • 100% paid sick leave
  • Flexible work schedule
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