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Senior Producer

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We are Saber Interactive - one of the leading gamedev companies. We develop our projects for all main game platforms. Our studios are located all around the world.


Millions of people play Saber's games: Warhammer 40k: Space Marine 2, Snow Runner, World War Z, Expeditions: A MudRunner Game, RoadCraft, Tempest Rising and others. We have also ported 'Witcher 3' on Nintendo Switch and adapted Crysis Trilogy for modern platforms.


As a Senior Producer, you will own the production of a major part of the project (e.g., Gameplay, Characters, World, Tech, or UI).

You will be accountable for planning (roadmaps, staffing plans, budgets) and execution (setting up processes, resolving cross-discipline dependencies, and proactive risk management).

Partnering closely with the project's leadership team, you will translate creative, art, and technical goals into executable development plans while managing a team of Producer

Responsibilities

Duties & Responsibilities

Pillar Ownership & Strategic Planning:

  • Own the full planning, long-range scheduling, resources forecasting, and multi-milestone roadmap for a major project pillar.
  • Drive the definition of pillar workflows, milestones, delivery structures, and quality expectations.
  • Manage cross-pillar dependencies, resolve high-impact risks, and support leadership team with decision-making around scope, trade-offs, and delivery approaches. 
  • Partner with Directors and the Lead Producer to align priorities, evaluate design decisions, and ensure all work supports the product vision and player experience.

Delivery Management:

  • Collaborate with Art, Design and Tech Leads to break down creative vision into actionable tasks and track progress from prototype to polish.
  • Ensure seamless collaboration and alignment across Design, Engineering, Art, Narrative, and other disciplines.
  • Drive teams to successfully meet major project milestones (Vertical Slice, Alpha, Beta, Gold Master) on PC and consoles.
  • Provide structured reporting to project leadership.
  • Maintain transparency across Jira, Confluence, Work Messenger and other tools.

What Success Looks Like

  • The pillar consistently and predictably delivers high-quality content across all milestones.
  • Teams maintain high focus, absolute clarity on tasks, and seamless cross-discipline communication.
  • Production talent within the pillar performs effectively under your guidance.
  • High-impact risks and dependencies are identified and resolved at the pillar level before they affect the timeline.
  • You demonstrate full readiness and accountability to support delivering the assigned project pillar.

Requirements

Requirements & Qualifications

  • 5+ years of production experience in the video game industry.
  • Proven track record of shipping at least one AAA/AA game on PC and/or consoles, OR extensive experience delivering large-scale AAA systems/features (e.g., combat systems or level production).
  • Experience leading large, discipline-led teams or multi-domain feature teams as a Lead or Senior Producer.
  • Experience leading and guiding a team of producers.
  • Deep understanding of production process design, methodology (Agile, Scrum, Kanban, or hybrid), and experience working with distributed/remote teams.
  • Strong strategic planning, capacity planning, and risk management capabilities (creating and maintaining risk registers, schedules, etc.).
  • Excellent communication, negotiation, and conflict-resolution skills. Ability to build trust with project leadership and external partners.

❗Please note - our production teams are located in European Region. that is why we are prioritizing candidates within that region to ensure smooth collaboration across time zones.

Conditions

What do we offer?

  • Take your part in AAA project;
  • Hybrid/on-site/remote;
  • A key role in the development of a large-scale gaming project;
  • Benefits vary depending on the country of employment;
  • Flexible working hours.
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