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Senior Weapon Game Designer

Game Design
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We are Saber Interactive - one of the leading gamedev company. We develop our projects for all main game platforms. Our studios are located all around the world.

Millions of people play Saber's games: Warhammer 40k: Space Marine 2, Snow Runner, World War Z, Expeditions: A MudRunner Game, RoadCraft, Tempest Rising and others. We have also ported 'Witcher 3' on Nintendo Switch and adapted Crysis Trilogy for modern platforms.

Right now, we're working on an unannounced FPS shooter where game design is driven by a passion for creating realistic, high-tension gameplay.

We'd like to invite you to join us as a Senior Weapon Game Designer, where you'll work on AAA title with a team of talented and passionate people.


 

Responsibilities

  • Help set the direction for extensible weapons systems and future weapons team work.
  • Help build compelling second-to-second gameplay experiences.
  • Collaboratively plan, design, and balance top notch weapons gameplay
  • Work with audio, effects, software engineering and animation developers to make in-game weapons features clear to players.

Requirements

  • Proven experience in weapon design for AAA shooters
  • Previous experience as a Gameplay Systems Designer (or similar) on a shipped, high quality, combat-focused game
  • Advanced understanding of game engines, technology, and the game development process
  • Strong understanding of the shooter genre.

Conditions

  • Participation in ambitious, world-class projects
  • Work with a team of top-tier professionals
  • Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
  • 100% paid sick leave
  • Flexible work schedule
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