Saber is a U.S.-based developer and publisher of video games. Consisting of over 20 studios and more than 2,500 employees worldwide.
Creating and/or publishing games for all major platforms based on original and licensed IPs, Saber’s current and upcoming titles include Warhammer 40,000: Space Marine 2, World War Z, Evil Dead: The Game, SnowRunner and A Quiet Place. Founded in 2001, Saber is also known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.
Organization and development of production pipelines and art content integration in Unreal Engine 5 projects
Support artists in automating processes when working on art content in the engine (characters, environments, etc.)
Communication with software engineers and artists to reinforce understanding of the correct approaches to creating art content within the constraints of target platforms
Planning and developing R&D approaches to achieving the project's visual goals
Experience working in a team as a Senior/Lead Technical Artist on a released AA or AAA project using Unreal Engine
Excellent communication skills, a desire to bring a comprehensive technical solution to integration, establish workflows—organize work, plan problem solving, etc.
Ability to write scripts in any programming language
A responsible position in a large international company creating world-class games
Remote work from anywhere with high speed internet connection
Flexible working hours
Various additional perks depending on where you live