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UI programmer (UE)

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We are Saber Interactive - one of the leading gamedev company. We develop our projects for all main game platforms. Our studios are located all around the world.

Millions of people play Saber's games: Warhammer 40k: Space Marine 2, Snow Runner, World War Z, Expeditions: A MudRunner Game, RoadCraft, Tempest Rising and others. We have also ported 'Witcher 3' on Nintendo Switch and adapted Crysis Trilogy for modern platforms.

We're currently working on several ambitious projects and are looking for a UI programmer to bolster our team of excellent specialists. Some of the games you'll be working on haven't even been announced yet. So, if you want to be the first to touch something epic and see your name in the credits, read the details below and send us your resume!

Responsibilities

  • Implementation and support of complex UI systems;
  • Integration of UI elements into game logic;
  • Working for new AA+ project from scratch;
  • Close collaboration with other departments (artists, game designers, testers).

Requirements

  • Professional C++ programming skills, including and beyond Unreal Engine;
  • Knowledge of the Unreal Engine game engine;
  • Experience with UI programming in Unreal Engine using UMG;
  • Experience in commercial development;
  • Understanding of the basic principles of OOP;
  • Extensive gaming experience, enthusiasm, and interest in games;
  • Spoken Russian and English for working in an international team.

Conditions

  • Take your part in AA+ project;
  • Remote work;
  • Flexible working hours;
  • Different benifits depending on the location;
  • Participation in internal playtests of all our projects.
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